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classes:blackguard:start [2024/01/15 00:25] Kathariusclasses:blackguard:start [2024/01/15 03:54] (current) Katharius
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 **The Blackguard** **The Blackguard**
  
-| Level | Proficiency Bonus | Exploit Dice | Ploys Known| Ploy Dice  |Features                                                       +**Level** **Proficiency Bonus** **Exploit Dice** **Ploys Known****Ploy Dice**  |**Features**                               
-| 1st   | +2                | 1d6          |          |          | Blackguard's Craft, Expertise, Exploit Weakness               +| 1st   | +2                | 1d6          |          |          | Blackguard's Craft, Expertise, Exploit Weakness               
 | 2nd   | +2                | 1d6          |    2         2 - d4   | Cunning Action, Ploys                                         | | 2nd   | +2                | 1d6          |    2         2 - d4   | Cunning Action, Ploys                                         |
 | 3rd   | +2                | 2d6          |    2         2 - d4   | Blackguard's Craft Feature, Reactive Exploit                  | | 3rd   | +2                | 2d6          |    2         2 - d4   | Blackguard's Craft Feature, Reactive Exploit                  |
-| 4th   | +2                | 2d6          |    3         2 - d4   | Personal Journey                                              +| 4th   | +2                | 2d6          |    3         2 - d4   | Personal Journey, Ploy                                        
-| 5th   | +3                | 3d6          |    3         3 - d6   | Cunning Action, Cunning Strike, Uncanny Dodge                 +| 5th   | +3                | 3d6          |    3         3 - d6   | Cunning Action, Gambits, Uncanny Dodge                        
-| 6th   | +3                | 3d6          |    4         3 - d6   | Blackguard's Craft Feature, Expertise                         |+| 6th   | +3                | 3d6          |    4         3 - d6   | Blackguard's Craft Feature, Expertise, Ploy                   |
 | 7th   | +3                | 4d6          |    4         4 - d6   | Evasion                                                       | | 7th   | +3                | 4d6          |    4         4 - d6   | Evasion                                                       |
-| 8th   | +3                | 4d6          |    5         4 - d6   | Cunning Action, Personal Journey                              |+| 8th   | +3                | 4d6          |    5         4 - d6   | Cunning Action, Personal Journey, Ploy                        |
 | 9th   | +4                | 5d6          |    5         5 - d6   | Blackguard's Craft Feature                                    | | 9th   | +4                | 5d6          |    5         5 - d6   | Blackguard's Craft Feature                                    |
-| 10th  | +4                | 5d6          |    6         5 - d6   Cunning Expertise                                             |+| 10th  | +4                | 5d6          |    6         5 - d6   Deft Actions, Ploy                                            |
 | 11th  | +4                | 6d6          |    6         6 - d8   | Cunning Action, Reliable Talent                               | | 11th  | +4                | 6d6          |    6         6 - d8   | Cunning Action, Reliable Talent                               |
-| 12th  | +4                | 6d6          |    7         6 - d8   | Personal Journey                                              |+| 12th  | +4                | 6d6          |    7         6 - d8   | Personal Journey, Ploy                                        |
 | 13th  | +5                | 7d6          |    7         7 - d8   | Blackguard's Craft Feature                                    | | 13th  | +5                | 7d6          |    7         7 - d8   | Blackguard's Craft Feature                                    |
-| 14th  | +5                | 7d6          |          |   7 - d8   | Cunning Action, Blindsense, Expertise                         +| 14th  | +5                | 7d6          |          |   7 - d8   Blindsense, Cunning Action, Expertise, Ploy                   
-| 15th  | +5                | 8d6          |          |   8 - d8   | Slippery Mind                                                 | +| 15th  | +5                | 8d6          |          |   8 - d8   | Slippery Mind                                                 | 
-| 16th  | +5                | 8d6          |          |   8 - d8   | Personal Journey                                              +| 16th  | +5                | 8d6          |          |   8 - d8   | Personal Journey, Ploy                                        
-| 17th  | +6                | 9d6          |          |   9 - d8   Cunning Action, Blackguard's Craft Feature                    | +| 17th  | +6                | 9d6          |          |   9 - d8   | Blackguard's Craft Feature, Cunning Action                    | 
-| 18th  | +6                | 9d6          |    8       |   9 - d10  | Elusive, Expertise                                            +| 18th  | +6                | 9d6          |    10      |   9 - d10  | Elusive, Expertise, Ploy                                      
-| 19th  | +6                | 10d6            8       |   10 - d10 | Personal Journey                                              | +| 19th  | +6                | 10d6            10      |   10 - d10 | Personal Journey                                              | 
-| 20th  | +7                | 10d6            8       |   10 - d10 | Cunning Action, Unparalleled                                  |+| 20th  | +7                | 10d6            11      |   10 - d10 | Cunning Action, Ploy, Unparalleled                            |
  
 ## 1. ## 1.
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 ### Blackguard's Craft ### Blackguard's Craft
  
-Every blackguard has a subclass, or a craft, that defines them. Currently available are the Thief, Assassin, or Arcane Trickster, all detailed at the end of the class description. Your Craft grants you features at 1st level, and then again at 3rd, 6th, 9th, 13th, and 17th level.+Every blackguard has a subclass, or a [[classes:blackguard:craft|Craft]], that defines them. Currently available are the Thief, Assassin, or Arcane Trickster, all detailed at the end of the class description. The Blackguard'Craft grants them features at 1st level, and then again at 3rd, 6th, 9th, 13th, and 17th level. 
 ### Expertise ### Expertise
  
-Choose two skills in the [[rules:skills|skills]] section. It you already had this proficiency, you gain [[rules:expertise|expertise]] with this skill. If you were not already proficient, gain this skill instead. +Choose two skills in the [[rules:skills|skills]] section. It the Blackguard already has this proficiency, they gain [[rules:expertise|expertise]] with this skill. If they were not already proficient, they gain the skill chosen instead. 
  
-You can choose an additional proficiency in the [[rules:skills|skills]] section to gain this benefit at levels 6, 10, 14, and 18. +Blackguards can choose an additional skill in the [[rules:skills|skills]] section to gain this benefit at levels 6, 10, 14, and 18. 
  
 ###Exploit Weakness ###Exploit Weakness
  
 Once per turn, a Blackguard can deal an extra 1d6 damage to one creature they hit with an attack if either factor below applies: Once per turn, a Blackguard can deal an extra 1d6 damage to one creature they hit with an attack if either factor below applies:
 +
 - They have advantage - They have advantage
 - An ally is within 5 feet of the target, and not incapacitated - An ally is within 5 feet of the target, and not incapacitated
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 ### Cunning Action ### Cunning Action
  
-Blackguards learn two [[rules:cunningaction|Cunning Actions]], which can be used for your [[rules:minoraction|Minor Action]].  +Blackguards learn two [[rules:cunningaction|Cunning Actions]], which can be used for their [[rules:minoraction|Minor Action]].  
  
 +They learn an additional Cunning Action at levels 5, 8, 11, 14, 17, and 20.
 ### Ploys ### Ploys
 +The Blackguard table shows the amount ploys known by level as well as the amount of ploy dice and their strength. Most ploys require that you expend one of your ploy dice in order to use them. Additionally, only one ploy can be used per turn. All ploy dice are regained upon finishing a short or long rest.
  
-## 3.+Ploy dice begin as d4s, but they increase in size by level. View the Blackguard level table for your Ploy Dice amount/total known.   
 + 
 +One Ploys is known at second level from the [[classes:blackguard:ploys:start|Ploys]] list. You gain an additional ploy at level levels 4, 6, 8, 10, 12, 14, 16, 18, and 20. 
 + 
 +## 3.  
 + 
 +### Blackguard's Craft Feature 
 +Gain the Level 3 feature under the [[classes:blackguard:craft|Blackguard's Craft]]. 
 + 
 +### Reactive Exploit 
 +Blackguards can now use their Exploit Weakness ability during attacks of opportunity.
  
 ## 4. ## 4.
 +### Personal Journey 
 +Choose an option from the [[rules::personaljourney|Personal Journey]] section.
 +
 +#### Ploy
 +Choose an additional [[classes:blackguard:ploys:start|Ploys]]. 
  
 ## 5. ## 5.
  
-## 6.+#### Cunning Action 
 +Choose an additional [[rules:cunningaction|Cunning Action]]
  
 +#### Gambit
 +Before a Blackguard rolls Exploit Dice on an attack, they may use a ploy that can be used with a weapon attack, sacrificing an amount of dice equal to the degree of the ploy used, and only rolling the remaining dice. This ploy does not deal any additional damage covered in its effect when used in this way. 
 +
 +#### Uncanny Dodge
 +When an attacker that a Blackguard can see hits them with an attack, they can use their reaction to halve the attack's damage to them.
 +
 +## 6.
  
 +### Blackguard's Craft Feature
 +Gain the Level 6 feature under the [[classes:blackguard:craft|Blackguard's Craft]].
  
 #### Expertise #### Expertise
 +Choose an additional skill in the [[rules:skills|skills]] section, gaining the skill chosen, or expertise if already taken.
 +
 +#### Ploy
 +Choose an additional [[classes:blackguard:ploys:start|Ploys]]. 
 +
  
 ## 7. ## 7.
 +### Evasion
 +When a Blackguard is subjected to an effect that allows them to make a Dexterity saving throw to take only half damage, they can instead take no damage if you succeed on the saving throw, and only half damage if they fail.  
  
 ## 8. ## 8.
 +#### Cunning Action
 +Choose an additional [[rules:cunningaction|Cunning Action]]. 
 +
 +### Personal Journey 
 +Choose an option from the [[rules::personaljourney|Personal Journey]] section.
 +
 +#### Ploy
 +Choose an additional [[classes:blackguard:ploys:start|Ploys]]. 
  
 ## 9. ## 9.
 +
 +#### Blackguard's Craft Feature
 +Gain the Level 9 feature under the [[classes:blackguard:craft|Blackguard's Craft]].
  
 ## 10. ## 10.
 +#### Deft Actions
 +Blackguards gain an additional Minor action during their turns.
  
-## 11.+#### Expertise 
 +Choose an additional skill in the [[rules:skills|skills]] section, gaining the skill chosen, or expertise if already taken.
  
-## 12.+#### Ploy 
 +Choose an additional [[classes:blackguard:ploys:start|Ploys]]
  
-## 13.+## 11. 
 +#### Cunning Action 
 +Choose an additional [[rules:cunningaction|Cunning Action]]
  
-## 14.+### Reliable Talent 
 +Whenever a Blackguard makes an ability that adds their proficiency bonus, a d20 of 9 or lower can be counted as a 10
  
-## 15.+## 12.
  
-## 16.+### Personal Journey  
 +Choose an option from the [[rules::personaljourney|Personal Journey]] section.
  
-## 17.+#### Ploy 
 +Choose an additional [[classes:blackguard:ploys:start|Ploys]]
  
-## 18.+## 13.
  
-## 19.+#### Blackguard's Craft Feature 
 +Gain the Level 13 feature under the [[classes:blackguard:craft|Blackguard's Craft]].
  
-## 20.+## 14. 
 +### Blindsense 
 +As long as a blackguard can hear, they are aware of the location of any hidden or invisible creature within 10 feet of them.
  
 +#### Cunning Action
 +Choose an additional [[rules:cunningaction|Cunning Action]]. 
  
 +#### Expertise
 +Choose an additional skill in the [[rules:skills|skills]] section, gaining the skill chosen, or expertise if already taken. 
  
 +#### Ploy
 +Choose an additional [[classes:blackguard:ploys:start|Ploys]]. 
  
 +## 15.
 +### Slippery Mind
 +Blackguards gain proficiency in Wisdom saving throws. 
  
-### Ability Score Improvement+## 16.
  
-When you reach 4th level, and again at 8th, 10th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature.+### Personal Journey  
 +Choose an option from the [[rules::personaljourney|Personal Journey]] section.
  
-### Uncanny Dodge+#### Ploy 
 +Choose an additional [[classes:blackguard:ploys:start|Ploys]]. 
  
-Starting at 5th level, when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack's damage against you. 
  
-### Evasion+## 17.
  
-Beginning at 7th level, you can nimbly dodge out of the way of certain area effects, such as a red dragon'fiery breath or an *ice storm* spell. When you are subjected to an effect that allows you to make a Dexterity saving throw to take only half damage, you instead take no damage if you succeed on the saving throw, and only half damage if you fail.+### Blackguard'Craft Feature 
 +Gain the Level 17 feature under the [[classes:blackguard:craft|Blackguard's Craft]].
  
-### Reliable Talent+#### Cunning Action 
 +Choose an additional [[rules:cunningaction|Cunning Action]]. 
  
-By 11th level, you have refined your chosen skills until they approach perfection. Whenever you make an ability check that lets you add your proficiency bonus, you can treat a d20 roll of 9 or lower as a 10.+## 18.
  
-### Blindsense+### Elusive 
 +No attack roll has advantage against a Blackguard while they aren't incapacitated.
  
-Starting at 14th levelif you are able to hear, you are aware of the location of any hidden or invisible creature within 10 feet of you.+#### Expertise 
 +Choose an additional skill in the [[rules:skills|skills]] sectiongaining the skill chosen, or expertise if already taken
  
-### Slippery Mind+#### Ploy 
 +Choose an additional [[classes:blackguard:ploys:start|Ploys]]. 
  
-By 15th level, you have acquired greater mental strength. You gain proficiency in Wisdom saving throws.+## 19.
  
-### Elusive+### Personal Journey  
 +Choose an option from the [[rules::personaljourney|Personal Journey]] section.
  
-Beginning at 18th level, you are so evasive that attackers rarely gain the upper hand against you. No attack roll has advantage against you while you aren't incapacitated. +## 20
- +#### Cunning Action 
-### Stroke of Luck+Choose an additional [[rules:cunningaction|Cunning Action]]. 
  
-At 20th level, you have an uncanny knack for succeeding when you need to. If your attack misses a target within range, you can turn the miss into a hit. Alternatively, if you fail an ability check, you can treat the d20 roll as a 20.+#### Ploy 
 +Choose an additional [[classes:blackguard:ploys:start|Ploys]]
  
-Once you use this feature, you can'use it again until you finish a short or long rest.+### Unparalleled 
 +The pinacle of shadows, the Unparalleled Blackguard gains an +1 Proficiency bonus, as well as an additional reaction. Once per round, when an enemy you can see hits you with an attack, you can use your reaction to reduce the damage by an amount equal to your Dexterity modifier.
  
/data0/somn.quest/public_html/data/attic/classes/blackguard/start.1705278305.txt.gz · Last modified: 2024/01/15 00:25 by Katharius