classes:mage
Differences
This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
classes:mage [2024/01/11 20:19] – Katharius | classes:mage [2024/01/11 21:09] (current) – created Katharius | ||
---|---|---|---|
Line 116: | Line 116: | ||
### Ability Score Improvement | ### Ability Score Improvement | ||
+ | When you reach 4th level, and again at 8th, 12th, 16th, and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. As normal, you can't increase an ability score above 20 using this feature. | ||
+ | ### Spell Mastery | ||
+ | |||
+ | At 18th level, you have achieved such mastery over certain spells that you can cast them at will. Choose a 1st-level wizard spell and a 2nd-level wizard spell that are in your spellbook. You can cast those spells at their lowest level without expending a spell slot when you have them prepared. If you want to cast either spell at a higher level, you must expend a spell slot as normal. | ||
+ | |||
+ | By spending 8 hours in study, you can exchange one or both of the spells you chose for different spells of the same levels. | ||
+ | |||
+ | ### Signature Spells | ||
+ | |||
+ | When you reach 20th level, you gain mastery over two powerful spells and can cast them with little effort. Choose two 3rd-level wizard spells in your spellbook as your signature spells. You always have these spells prepared, they don't count against the number of spells you have prepared, and you can cast each of them once at 3rd level without expending a spell slot. When you do so, you can't do so again until you finish a short or long rest. | ||
+ | |||
+ | If you want to cast either spell at a higher level, you must expend a spell slot as normal. | ||
+ | |||
+ | ## Arcane Traditions | ||
+ | |||
+ | The study of wizardry is ancient, stretching back to the earliest mortal discoveries of magic. It is firmly established in fantasy gaming worlds, with various traditions dedicated to its complex study. | ||
+ | |||
+ | The most common arcane traditions in the multiverse revolve around the schools of magic. Wizards through the ages have cataloged thousands of spells, grouping them into eight categories called schools. In some places, these traditions are literally schools; a wizard might study at the School of Illusion while another studies across town at the School of Enchantment. In other institutions, | ||
+ | |||
+ | >**Your Spellbook** | ||
+ | > | ||
+ | >The spells that you add to your spellbook as you gain levels reflect the arcane research you conduct on your own, as well as intellectual breakthroughs you have had about the nature of the multiverse. You might find other spells during your adventures. You could discover a spell recorded on a scroll in an evil wizard' | ||
+ | > | ||
+ | > | ||
+ | > | ||
+ | >Copying that spell into your spellbook involves reproducing the basic form of the spell, then deciphering the unique system of notation used by the wizard who wrote it. You must practice the spell until you understand the sounds or gestures required, then transcribe it into your spellbook using your own notation. | ||
+ | > | ||
+ | >For each level of the spell, the process takes 2 hours and costs 50 gp. The cost represents material components you expend as you experiment with the spell to master it, as well as the fine inks you need to record it. Once you have spent this time and money, you can prepare the spell just like your other spells. | ||
+ | > | ||
+ | > | ||
+ | > | ||
+ | >*If you lose your spellbook, you can use the same procedure to transcribe the spells that you have prepared into a new spellbook. Filling out the remainder of your spellbook requires you to find new spells to do so, as normal. For this reason, many wizards keep backup spellbooks in a safe place. | ||
+ | > | ||
+ | >***The Book's Appearance***. Your spellbook is a unique compilation of spells, with its own decorative flourishes and margin notes. It might be a plain, functional leather volume that you received as a gift from your master, a finely bound gilt-edged tome you found in an ancient library, or even a loose collection of notes scrounged together after you lost your previous spellbook in a mishap. |
/data0/somn.quest/public_html/data/attic/classes/mage.1705004360.txt.gz · Last modified: 2024/01/11 20:19 by Katharius