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spells:2nd:continualflame

Continual Flame

2nd-level evocation

Casting Time: 1 action

Range: Touch

Components: V, S, M (ruby dust worth 50 gp, which the spell consumes)

Duration: Until dispelled

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.

/data0/somn.quest/public_html/data/pages/spells/2nd/continualflame.txt ยท Last modified: 2024/01/11 04:08 by 127.0.0.1