spells:2nd:continualflame
Continual Flame
2nd-level evocation
Casting Time: 1 action
Range: Touch
Components: V, S, M (ruby dust worth 50 gp, which the spell consumes)
Duration: Until dispelled
A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
/data0/somn.quest/public_html/data/pages/spells/2nd/continualflame.txt ยท Last modified: 2024/01/11 04:08 by 127.0.0.1