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        <title>Somn - spells:2nd</title>
        <description></description>
        <link>https://somn.quest/</link>
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       <dc:date>2026-04-24T16:13:37+00:00</dc:date>
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                <rdf:li rdf:resource="https://somn.quest/doku.php?id=spells:2nd:brandingsmite&amp;rev=1704946114&amp;do=diff"/>
                <rdf:li rdf:resource="https://somn.quest/doku.php?id=spells:2nd:calmemotions&amp;rev=1704946114&amp;do=diff"/>
                <rdf:li rdf:resource="https://somn.quest/doku.php?id=spells:2nd:continualflame&amp;rev=1704946114&amp;do=diff"/>
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    <image rdf:about="https://somn.quest/lib/exe/fetch.php?media=logo.png">
        <title>Somn</title>
        <link>https://somn.quest/</link>
        <url>https://somn.quest/lib/exe/fetch.php?media=logo.png</url>
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    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:acidarrow&amp;rev=1704946114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Acid Arrow</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:acidarrow&amp;rev=1704946114&amp;do=diff</link>
        <description>Acid Arrow

2nd-level evocation

Casting Time: 1 action

Range: 90 feet

Components: V, S, M (powdered rhubarb leaf and an adder&#039;s stomach)

Duration: Instantaneous

A shimmering green arrow streaks toward a target within range and bursts in a spray of acid. Make a ranged spell attack against the target. On a hit, the target takes 4d4 acid damage immediately and 2d4 acid damage at the end of its next turn. On a miss, the arrow splashes the target with acid for half as much of the initial damage …</description>
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    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:aid&amp;rev=1704946114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Aid</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:aid&amp;rev=1704946114&amp;do=diff</link>
        <description>Aid

2nd-level abjuration

Casting Time: 1 action

Range: 30 feet

Components: V, S, M (a tiny strip of white cloth)

Duration: 8 hours

Your spell bolsters your allies with toughness and resolve. Choose up to three creatures within range. Each target&#039;s hit point maximum and current hit points increase by 5 for the duration.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:alterself&amp;rev=1704946114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Alter Self</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:alterself&amp;rev=1704946114&amp;do=diff</link>
        <description>Alter Self

2nd-level transmutation

Casting Time: 1 action

Range: Self

Components: V, S

Duration: Concentration, up to 1 hour

You assume a different form. When you cast the spell, choose one of the following options, the effects of which last for the duration of the spell. While the spell lasts, you can end one option as an action to gain the benefits of a different one.</description>
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        <dc:date>2024-01-11T04:08:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Animal Messenger</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:animalmessenger&amp;rev=1704946114&amp;do=diff</link>
        <description>Animal Messenger

2nd-level enchantment (ritual)

Casting Time: 1 action

Range: 30 feet

Components: V, S, M (a morsel of food)

Duration: 24 hours

By means of this spell, you use an animal to deliver a message. Choose a Tiny beast you can see within range, such as a squirrel, a blue jay, or a bat. You specify a location, which you must have visited, and a recipient who matches a general description, such as</description>
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    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:arcanelock&amp;rev=1704946114&amp;do=diff">
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        <dc:date>2024-01-11T04:08:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Arcane Lock</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:arcanelock&amp;rev=1704946114&amp;do=diff</link>
        <description>Arcane Lock

2nd-level abjuration

Casting Time: 1 action

Range: Touch

Components: V, S, M (gold dust worth at least 25 gp, which the spell consumes)

Duration: Until dispelled

You touch a closed door, window, gate, chest, or other entryway, and it becomes locked for the duration. You and the creatures you designate when you cast this spell can open the object normally. You can also set a password that, when spoken within 5 feet of the object, suppresses this spell for 1 minute. Otherwise, it…</description>
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    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:augury&amp;rev=1704946114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Augury</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:augury&amp;rev=1704946114&amp;do=diff</link>
        <description>Augury

2nd-level divination (ritual)

Casting Time: 1 minute

Range: Self

Components: V, S, M (specially marked sticks, bones, or similar tokens worth at least 25 gp)

Duration: Instantaneous

By casting gem-inlaid sticks, rolling dragon bones, laying out ornate cards, or employing some other divining tool, you receive an omen from an otherworldly entity about the results of a specific course of action that you plan to take within the next 30 minutes. The GM chooses from the following possible…</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Barkskin</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:barkskin&amp;rev=1704946114&amp;do=diff</link>
        <description>Barkskin

2nd-level transmutation

Casting Time: 1 action

Range: Touch

Components: V, S, M (a handful of oak bark)

Duration: Concentration, up to 1 hour

You touch a willing creature. Until the spell ends, the target&#039;s skin has a rough, bark-like appearance, and the target&#039;s AC can&#039;t be less than 16, regardless of what kind of armor it is wearing.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Blindness/Deafness</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:blindness-deafness&amp;rev=1704946114&amp;do=diff</link>
        <description>Blindness/Deafness

2nd-level necromancy

Casting Time: 1 action

Range: 30 feet

Components: V

Duration: 1 minute

You can blind or deafen a foe. Choose one creature that you can see within range to make a Constitution saving throw. If it fails, the target is either blinded or deafened (your choice) for the duration. At the end of each of its turns, the target can make a Constitution saving throw. On a success, the spell ends.</description>
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    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:blur&amp;rev=1704946114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Blur</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:blur&amp;rev=1704946114&amp;do=diff</link>
        <description>Blur

2nd-level illusion

Casting Time: 1 action

Range: Self

Components: V

Duration: Concentration, up to 1 minute

Your body becomes blurred, shifting and wavering to all who can see you. For the duration, any creature has disadvantage on attack rolls against you. An attacker is immune to this effect if it doesn&#039;t rely on sight, as with blindsight, or can see through illusions, as with truesight.</description>
    </item>
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        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Branding Smite</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:brandingsmite&amp;rev=1704946114&amp;do=diff</link>
        <description>Branding Smite

2nd-level evocation

Casting Time: 1 bonus action

Range: Self

Components: V

Duration: Concentration, up to 1 minute

The next time you hit a creature with a weapon attack before this spell ends, the weapon gleams with astral radiance as you strike. The attack deals an extra 2d6 radiant damage to the target, which becomes visible if it&#039;s invisible, and the target sheds dim light in a 5-foot radius and can&#039;t become invisible until the spell ends.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:calmemotions&amp;rev=1704946114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Calm Emotions</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:calmemotions&amp;rev=1704946114&amp;do=diff</link>
        <description>Calm Emotions

2nd-level enchantment

Casting Time: 1 action

Range: 60 feet

Components: V, S

Duration: Concentration, up to 1 minute

You attempt to suppress strong emotions in a group of people. Each humanoid in a 20-foot radius sphere centered on a point you choose within range must make a Charisma saving throw; a creature can choose to fail this saving throw if it wishes. If a creature fails its saving throw, choose one of the following two effects.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:continualflame&amp;rev=1704946114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Continual Flame</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:continualflame&amp;rev=1704946114&amp;do=diff</link>
        <description>Continual Flame

2nd-level evocation

Casting Time: 1 action

Range: Touch

Components: V, S, M (ruby dust worth 50 gp, which the spell consumes)

Duration: Until dispelled

A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn&#039;t use oxygen. A</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:darkness&amp;rev=1704946114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Darkness</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:darkness&amp;rev=1704946114&amp;do=diff</link>
        <description>Darkness

2nd-level evocation

Casting Time: 1 action

Range: 60 feet

Components: V, M (bat fur and a drop of pitch or piece of coal)

Duration: Concentration, up to 10 minutes

Magical darkness spreads from a point you choose within range to fill a 15-foot radius sphere for the duration. The darkness spreads around corners. A creature with darkvision can&#039;t see through this darkness, and nonmagical light can&#039;t illuminate it.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:darkvision&amp;rev=1704946114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Darkvision</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:darkvision&amp;rev=1704946114&amp;do=diff</link>
        <description>Darkvision

2nd-level transmutation

Casting Time: 1 action

Range: Touch

Components: V, S, M (either a pinch of dried carrot or an agate)

Duration: 8 hours

You touch a willing creature to grant it the ability to see in the dark. For the duration, that creature has darkvision out to a range of 60 feet.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:detectthoughts&amp;rev=1704946114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Detect Thoughts</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:detectthoughts&amp;rev=1704946114&amp;do=diff</link>
        <description>Detect Thoughts

2nd-level divination

Casting Time: 1 action

Range: Self

Components: V, S, M (a copper piece)

Duration: Concentration, up to 1 minute

For the duration, you can read the thoughts of certain creatures. When you cast the spell and as your action on each turn until the spell ends, you can focus your mind on any one creature that you can see within 30 feet of you. If the creature you choose has an Intelligence of 3 or lower or doesn&#039;t speak any language, the creature is unaffecte…</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:enhanceability&amp;rev=1704946114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Enhance Ability</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:enhanceability&amp;rev=1704946114&amp;do=diff</link>
        <description>Enhance Ability

2nd-level transmutation

Casting Time: 1 action

Range: Touch

Components: V, S, M (fur or a feather from a beast)

Duration: Concentration, up to 1 hour.

You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:enlarge-reduce&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Enlarge/Reduce</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:enlarge-reduce&amp;rev=1704946115&amp;do=diff</link>
        <description>Enlarge/Reduce

2nd-level transmutation

Casting Time: 1 action

Range: 30 feet

Components: V, S, M (a pinch of powdered iron)

Duration: Concentration, up to 1 minute

You cause a creature or an object you can see within range to grow larger or smaller for the duration. Choose either a creature or an object that is neither worn nor carried. If the target is unwilling, it can make a Constitution saving throw. On a success, the spell has no effect.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:enthrall&amp;rev=1704946114&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:34+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Enthrall</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:enthrall&amp;rev=1704946114&amp;do=diff</link>
        <description>Enthrall

2nd-level enchantment

Casting Time: 1 action

Range: 60 feet

Components: V, S

Duration: 1 minute

You weave a distracting string of words, causing creatures of your choice that you can see within range and that can hear you to make a Wisdom saving throw. Any creature that can&#039;t be charmed succeeds on this saving throw automatically, and if you or your companions are fighting a creature, it has advantage on the save. On a failed save, the target has disadvantage on Wisdom (Perception…</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:findsteed&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Find Steed</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:findsteed&amp;rev=1704946115&amp;do=diff</link>
        <description>Find Steed

2nd-level conjuration

Casting Time: 10 minutes

Range: 30 feet

Components: V, S

Duration: Instantaneous

You summon a spirit that assumes the form of an unusually intelligent, strong, and loyal steed, creating a long-lasting bond with it. Appearing in an unoccupied space within range, the steed takes on a form that you choose: a warhorse, a pony, a camel, an elk, or a mastiff. (Your GM might allow other animals to be summoned as steeds.) The steed has the statistics of the chosen …</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:findtraps&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Find Traps</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:findtraps&amp;rev=1704946115&amp;do=diff</link>
        <description>Find Traps

2nd-level divination

Casting Time: 1 action

Range: 120 feet

Components: V, S

Duration: Instantaneous

You sense the presence of any trap within range that is within line of sight. A trap, for the purpose of this spell, includes anything that would inflict a sudden or unexpected effect you consider harmful or undesirable, which was specifically intended as such by its creator. Thus, the spell would sense an area affected by the</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:flameblade&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Flame Blade</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:flameblade&amp;rev=1704946115&amp;do=diff</link>
        <description>Flame Blade

2nd-level evocation

Casting Time: 1 bonus action

Range: Self

Components: V, S, M (leaf of sumac)

Duration: Concentration, up to 10 minutes

You evoke a fiery blade in your free hand. The blade is similar in size and shape to a scimitar, and it lasts for the duration. If you let go of the blade, it disappears, but you can evoke the blade again as a bonus action.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:flamingsphere&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Flaming Sphere</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:flamingsphere&amp;rev=1704946115&amp;do=diff</link>
        <description>Flaming Sphere

2nd-level conjuration

Casting Time: 1 action

Range: 60 feet

Components: V, S, M (a bit of tallow, a pinch of brimstone, and a dusting of powdered iron)

Duration: Concentration, up to 1 minute

A 5-foot diameter sphere of fire appears in an unoccupied space of your choice within range and lasts for the duration. Any creature that ends its turn within 5 feet of the sphere must make a Dexterity saving throw. The creature takes 2d6 fire damage on a failed save, or half as much da…</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:gentlerepose&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Gentle Repose</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:gentlerepose&amp;rev=1704946115&amp;do=diff</link>
        <description>Gentle Repose

2nd-level necromancy (ritual)

Casting Time: 1 action

Range: Touch

Components: V, S, M (a pinch of salt and one copper piece placed on each of the corpse&#039;s eyes, which must remain there for the duration)

Duration: 10 days

You touch a corpse or other remains. For the duration, the target is protected from decay and can&#039;t become undead.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:gustofwind&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Gust of Wind</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:gustofwind&amp;rev=1704946115&amp;do=diff</link>
        <description>Gust of Wind

2nd-level evocation

Casting Time: 1 action

Range: Self (60-foot line)

Components: V, S, M (a legume seed)

Duration: Concentration, up to 1 minute

A line of strong wind 60 feet long and 10 feet wide blasts from you in a direction you choose for the spell&#039;s duration. Each creature that starts its turn in the line must succeed on a Strength saving throw or be pushed 15 feet away from you in a direction following the line.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:heatmetal&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Heat Metal</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:heatmetal&amp;rev=1704946115&amp;do=diff</link>
        <description>Heat Metal

2nd-level transmutation

Casting Time: 1 action

Range: 60 feet

Components: V, S, M (a piece of iron and a flame)

Duration: Concentration, up to 1 minute

Choose a manufactured metal object, such as a metal weapon or a suit of heavy or medium metal armor, that you can see within range. You cause the object to glow red-hot. Any creature in physical contact with the object takes 2d8 fire damage when you cast the spell. Until the spell ends, you can use a bonus action on each of your …</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:holdmonster&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Hold Monster</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:holdmonster&amp;rev=1704946115&amp;do=diff</link>
        <description>Hold Monster

5th-level enchantment

Casting Time: 1 action

Range: 90 feet

Components: V, S, M (a small, straight piece of iron)

Duration: Concentration, up to 1 minute

Choose a creature that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. This spell has no effect on undead. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:invisibility&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Invisibility</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:invisibility&amp;rev=1704946115&amp;do=diff</link>
        <description>Invisibility

2nd-level illusion

Casting Time: 1 action

Range: Touch

Components: V, S, M (an eyelash encased in gum arabic)

Duration: Concentration, up to 1 hour

A creature you touch becomes invisible until the spell ends. Anything the target is wearing or carrying is invisible as long as it is on the target&#039;s person. The spell ends for a target that attacks or casts a spell.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:knock&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Knock</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:knock&amp;rev=1704946115&amp;do=diff</link>
        <description>Knock

2nd-level transmutation

Casting Time: 1 action

Range: 60 feet

Components: V

Duration: Instantaneous

Choose an object that you can see within range. The object can be a door, a box, a chest, a set of manacles, a padlock, or another object that contains a mundane or magical means that prevents access.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:lesserrestoration&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Lesser Restoration</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:lesserrestoration&amp;rev=1704946115&amp;do=diff</link>
        <description>Lesser Restoration

2nd-level abjuration

Casting Time: 1 action

Range: Touch

Components: V, S

Duration: Instantaneous

You touch a creature and can end either one disease or one condition afflicting it. The condition can be blinded, deafened, paralyzed, or poisoned.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:levitate&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Levitate</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:levitate&amp;rev=1704946115&amp;do=diff</link>
        <description>Levitate

2nd-level transmutation

Casting Time: 1 action

Range: 60 feet

Components: V, S, M (either a small leather loop or a piece of golden wire bent into a cup shape with a long shank on one end)

Duration: Concentration, up to 10 minutes

One creature or loose object of your choice that you can see within range rises vertically, up to 20 feet, and remains suspended there for the duration. The spell can levitate a target that weighs up to 500 pounds. An unwilling creature that succeeds on …</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:locateanimalsorplants&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Locate Animals or Plants</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:locateanimalsorplants&amp;rev=1704946115&amp;do=diff</link>
        <description>Locate Animals or Plants

2nd-level divination (ritual)

Casting Time: 1 action

Range: Self

Components: V, S, M (a bit of fur from a bloodhound)

Duration: Instantaneous

Describe or name a specific kind of beast or plant. Concentrating on the voice of nature in your surroundings, you learn the direction and distance to the closest creature or plant of that kind within 5 miles, if any are present.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:locateobject&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Locate Object</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:locateobject&amp;rev=1704946115&amp;do=diff</link>
        <description>Locate Object

2nd-level divination

Casting Time: 1 action

Range: Self

Components: V, S, M (a forked twig)

Duration: Concentration, up to 10 minutes

Describe or name an object that is familiar to you. You sense the direction to the object&#039;s location, as long as that object is within 1,000 feet of you. If the object is in motion, you know the direction of its movement.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:magicmouth&amp;rev=1704946116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Magic Mouth</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:magicmouth&amp;rev=1704946116&amp;do=diff</link>
        <description>Magic Mouth

2nd-level illusion (ritual)

Casting Time: 1 minute

Range: 30 feet

Components: V, S, M (a small bit of honeycomb and jade dust worth at least 10 gp, which the spell consumes)

Duration: Until dispelled

You implant a message within an object in range, a message that is uttered when a trigger condition is met. Choose an object that you can see and that isn&#039;t being worn or carried by another creature. Then speak the message, which must be 25 words or less, though it can be delivered…</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:magicweapon&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Magic Weapon</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:magicweapon&amp;rev=1704946115&amp;do=diff</link>
        <description>Magic Weapon

2nd-level transmutation

Casting Time: 1 bonus action

Range: Touch

Components: V, S

Duration: Concentration, up to 1 hour

You touch a nonmagical weapon. Until the spell ends, that weapon becomes a magic weapon with a +1 bonus to attack rolls and damage rolls.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:mirrorimage&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Mirror Image</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:mirrorimage&amp;rev=1704946115&amp;do=diff</link>
        <description>Mirror Image

2nd-level illusion

Casting Time: 1 action

Range: Self

Components: V, S

Duration: 1 minute

Three illusory duplicates of yourself appear in your space. Until the spell ends, the duplicates move with you and mimic your actions, shifting position so it&#039;s impossible to track which image is real. You can use your action to dismiss the illusory duplicates.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:mistystep&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Misty Step</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:mistystep&amp;rev=1704946115&amp;do=diff</link>
        <description>Misty Step

2nd-level conjuration

Casting Time: 1 bonus action

Range: Self

Components: V

Duration: Instantaneous

Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:moonbeam&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Moonbeam</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:moonbeam&amp;rev=1704946115&amp;do=diff</link>
        <description>Moonbeam

2nd-level evocation

Casting Time: 1 action

Range: 120 feet

Components: V, S, M (several seeds of any moonseed plant and a piece of opalescent feldspar)

Duration: Concentration, up to 1 minute

A silvery beam of pale light shines down in a 5-foot radius, 40-foot high cylinder centered on a point within range. Until the spell ends, dim light fills the cylinder.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:passwithouttrace&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Pass without Trace</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:passwithouttrace&amp;rev=1704946115&amp;do=diff</link>
        <description>Pass without Trace

2nd-level abjuration

Casting Time: 1 action

Range: Self

Components: V, S, M (ashes from a burned leaf of mistletoe and a sprig of spruce)

Duration: Concentration, up to 1 hour

A veil of shadows and silence radiates from you, masking you and your companions from detection. For the duration, each creature you choose within 30 feet of you (including you) has a +10 bonus to Dexterity (Stealth) checks and can&#039;t be tracked except by magical means. A creature that receives this…</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:prayerofhealing&amp;rev=1704946116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Prayer of Healing</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:prayerofhealing&amp;rev=1704946116&amp;do=diff</link>
        <description>Prayer of Healing

2nd-level evocation

Casting Time: 10 minutes

Range: 30 feet

Components: V

Duration: Instantaneous

Up to six creatures of your choice that you can see within range each regain hit points equal to 2d8 + your spellcasting ability modifier. This spell has no effect on undead or constructs.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:protectionfrompoison&amp;rev=1704946115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:35+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Protection from Poison</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:protectionfrompoison&amp;rev=1704946115&amp;do=diff</link>
        <description>Protection from Poison

2nd-level abjuration

Casting Time: 1 action

Range: Touch

Components: V, S

Duration: 1 hour

You touch a creature. If it is poisoned, you neutralize the poison. If more than one poison afflicts the target, you neutralize one poison that you know is present, or you neutralize one at random.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:rayofenfeeblement&amp;rev=1704946116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Ray of Enfeeblement</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:rayofenfeeblement&amp;rev=1704946116&amp;do=diff</link>
        <description>Ray of Enfeeblement

2nd-level necromancy

Casting Time: 1 action

Range: 60 feet

Components: V, S

Duration: Concentration, up to 1 minute

A black beam of enervating energy springs from your finger toward a creature within range. Make a ranged spell attack against the target. On a hit, the target deals only half damage with weapon attacks that use Strength until the spell ends.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:ropetrick&amp;rev=1704946116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Rope Trick</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:ropetrick&amp;rev=1704946116&amp;do=diff</link>
        <description>Rope Trick

2nd-level transmutation

Casting Time: 1 action

Range: Touch

Components: V, S, M (powdered corn extract and a twisted loop of parchment)

Duration: 1 hour

You touch a length of rope that is up to 60 feet long. One end of the rope then rises into the air until the whole rope hangs perpendicular to the ground. At the upper end of the rope, an invisible entrance opens to an extradimensional space that lasts until the spell ends.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:scorchingray&amp;rev=1704946116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Scorching Ray</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:scorchingray&amp;rev=1704946116&amp;do=diff</link>
        <description>Scorching Ray

2nd-level evocation

Casting Time: 1 action

Range: 120 feet

Components: V, S

Duration: Instantaneous

You create three rays of fire and hurl them at targets within range. You can hurl them at one target or several.

Make a ranged spell attack for each ray. On a hit, the target takes 2d6 fire damage.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:seeinvisibility&amp;rev=1704946116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>See Invisibility</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:seeinvisibility&amp;rev=1704946116&amp;do=diff</link>
        <description>See Invisibility

2nd-level divination

Casting Time: 1 action

Range: Self

Components: V, S, M (a pinch of talc and a small sprinkling of powdered silver)

Duration: 1 hour

For the duration, you see invisible creatures and objects as if they were visible, and you can see into the Ethereal Plane. Ethereal creatures and objects appear ghostly and translucent.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:shatter&amp;rev=1704946116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Shatter</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:shatter&amp;rev=1704946116&amp;do=diff</link>
        <description>Shatter

2nd-level evocation

Casting Time: 1 action

Range: 60 feet

Components: V, S, M (a chip of mica)

Duration: Instantaneous

A sudden loud ringing noise, painfully intense, erupts from a point of your choice within range. Each creature in a 10-foot radius sphere centered on that point must make a Constitution saving throw. A creature takes 3d8 thunder damage on a failed save, or half as much damage on a successful one. A creature made of inorganic material such as stone, crystal, or meta…</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:silence&amp;rev=1704946116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Silence</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:silence&amp;rev=1704946116&amp;do=diff</link>
        <description>Silence

2nd-level illusion (ritual)

Casting Time: 1 action

Range: 120 feet

Components: V, S

Duration: Concentration, up to 10 minutes

For the duration, no sound can be created within or pass through a 20-foot radius sphere centered on a point you choose within range. Any creature or object entirely inside the sphere is immune to thunder damage, and creatures are deafened while entirely inside it. Casting a spell that includes a verbal component is impossible there.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:spiderclimb&amp;rev=1704946116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Spider Climb</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:spiderclimb&amp;rev=1704946116&amp;do=diff</link>
        <description>Spider Climb

2nd-level transmutation

Casting Time: 1 action

Range: Touch

Components: V, S, M (a drop of bitumen and a spider)

Duration: Concentration, up to 1 hour

Until the spell ends, one willing creature you touch gains the ability to move up, down, and across vertical surfaces and upside down along ceilings, while leaving its hands free. The target also gains a climbing speed equal to its walking speed.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:spikegrowth&amp;rev=1704946116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Spike Growth</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:spikegrowth&amp;rev=1704946116&amp;do=diff</link>
        <description>Spike Growth

2nd-level transmutation

Casting Time: 1 action

Range: 150 feet

Components: V, S, M (seven sharp thorns or seven small twigs, each sharpened to a point)

Duration: Concentration, up to 10 minutes

The ground in a 20-foot radius centered on a point within range twists and sprouts hard spikes and thorns. The area becomes difficult terrain for the duration. When a creature moves into or within the area, it takes 2d4 piercing damage for every 5 feet it travels.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:spiritualweapon&amp;rev=1704946116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Spiritual Weapon</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:spiritualweapon&amp;rev=1704946116&amp;do=diff</link>
        <description>Spiritual Weapon

2nd-level evocation

Casting Time: 1 bonus action

Range: 60 feet

Components: V, S

Duration: 1 minute

You create a floating, spectral weapon within range that lasts for the duration or until you cast this spell again. When you cast the spell, you can make a melee spell attack against a creature within 5 feet of the weapon. On a hit, the target takes force damage equal to 1d8 + your spellcasting ability modifier.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:start&amp;rev=1704850843&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-10T01:40:43+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>2nd Level Spells</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:start&amp;rev=1704850843&amp;do=diff</link>
        <description>2nd Level Spells</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:suggestion&amp;rev=1704946116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Suggestion</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:suggestion&amp;rev=1704946116&amp;do=diff</link>
        <description>Suggestion

2nd-level enchantment

Casting Time: 1 action

Range: 30 feet

Components: V, M (a snake&#039;s tongue and either a bit of honeycomb or a drop of sweet oil)

Duration: Concentration, up to 8 hours

You suggest a course of activity (limited to a sentence or two) and magically influence a creature you can see within range that can hear and understand you. Creatures that can&#039;t be charmed are immune to this effect. The suggestion must be worded in such a manner as to make the course of action…</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:wardingbond&amp;rev=1704946116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Warding Bond</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:wardingbond&amp;rev=1704946116&amp;do=diff</link>
        <description>Warding Bond

2nd-level abjuration

Casting Time: 1 action

Range: Touch

Components: V, S, M (a pair of platinum rings worth at least 50 gp each, which you and the target must wear for the duration)

Duration: 1 hour

This spell wards a willing creature you touch and creates a mystic connection between you and the target until the spell ends. While the target is within 60 feet of you, it gains a +1 bonus to AC and saving throws, and it has resistance to all damage. Also, each time it takes dama…</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:web&amp;rev=1704946116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Web</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:web&amp;rev=1704946116&amp;do=diff</link>
        <description>Web

2nd-level conjuration

Casting Time: 1 action

Range: 60 feet

Components: V, S, M (a bit of spiderweb)

Duration: Concentration, up to 1 hour

You conjure a mass of thick, sticky webbing at a point of your choice within range. The webs fill a 20-foot cube from that point for the duration. The webs are difficult terrain and lightly obscure their area.</description>
    </item>
    <item rdf:about="https://somn.quest/doku.php?id=spells:2nd:zoneoftruth&amp;rev=1704946116&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2024-01-11T04:08:36+00:00</dc:date>
        <dc:creator>Anonymous (anonymous@undisclosed.example.com)</dc:creator>
        <title>Zone of Truth</title>
        <link>https://somn.quest/doku.php?id=spells:2nd:zoneoftruth&amp;rev=1704946116&amp;do=diff</link>
        <description>Zone of Truth

2nd-level enchantment

Casting Time: 1 action

Range: 60 feet

Components: V, S

Duration: 10 minutes

You create a magical zone that guards against deception in a 15-foot radius sphere centered on a point of your choice within range. Until the spell ends, a creature that enters the spell&#039;s area for the first time on a turn or starts its turn there must make a Charisma saving throw. On a failed save, a creature can&#039;t speak a deliberate lie while in the radius. You know whether eac…</description>
    </item>
</rdf:RDF>
